PM3.6 - Captain Falcon - Action - 0x118

Entry Script

  1. if ((RandomAccessInt (0x0) Equal scalar(0)))
    1. ChangeSubactionRestartFrame(SpecialS)
    2. Subroutine(0x1b030)
    3. SetAirGround(6)
    4. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
    5. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
    6. PreviousInterruptAddRequirement(OnGround)
  2. else
    1. ChangeSubactionRestartFrame(SpecialAirS)
    2. Subroutine(0x1b0d0)
    3. SetAirGround(0)
    4. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
    5. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
    6. PreviousInterruptAddRequirement(OnGround)

Exit Script